{"id":1830,"date":"2020-08-17T09:45:34","date_gmt":"2020-08-17T13:45:34","guid":{"rendered":"https:\/\/www.dawsoncollege.qc.ca\/faculty-hub\/?p=1830"},"modified":"2020-08-17T09:45:34","modified_gmt":"2020-08-17T13:45:34","slug":"a-game-a-day-fun-and-dynamic-synchronous-online-learning","status":"publish","type":"post","link":"https:\/\/www.dawsoncollege.qc.ca\/faculty-hub\/all-news\/a-game-a-day-fun-and-dynamic-synchronous-online-learning\/","title":{"rendered":"A Game a Day: Fun and Dynamic Synchronous Online Learning"},"content":{"rendered":"
Lisa K. Forbes, PhD in Faculty Focus<\/p>\n
I was in the middle of conducting a research study, examining my own teaching of implementing fun and play into learning, when COVID-19 hit, and we were forced to transition from face-to-face courses to fully online classes. I had to re-think how I would offer a meaningful class in a way that allowed me to continue my research study. As a student, I didn\u2019t remember online learning being very playful, but now, as a faculty member, I was determined to find out how I could make my virtual classes more fun. I found that fun and play was actually pretty easy to incorporate in online formats. The digital world opened up alternative possibilities that were not available within in-person settings.<\/p>\n